Monday, September 4, 2017

Gunfight at the OK Corral

This fight would be more appropriately called "The gunfight in the vacant lot on Freemont Street, a block over from the OK Corral". But history is what it is... Anyway, I finally read through the rules Six Gun Sound by Two Hour War games. I have played Nuts! a few times so I am already familiar with the game mechanics. If you aren't familiar with THW games you should be. Especially if you game solo. THW rules are easy and fun. You can make them as complicated or as simple as you want. But, onto the game.

It was a normal day in Tombstone, then word spread. The Earps and the Clantons were about to have it out. Freemont street emptied pretty quick when Wyatt, his brothers and Doc Holiday headed toward the lot where the Clantons and McLaurys were waiting. (Billy Claiborne was missing this time around, basically because I forgot him).


The Earps only intended to disarm the cowboys.


Virgil confronts Ike and demands they turn over their guns. I decided anything but two successes on the Talk the Talk chart was a failure. With a Rep of 5 it should have been easy. Virgil only passed one...  It went down hill quick.



With the talking done I went to the Draw table and both sides opened fire. Things went almost historically. The McLaurys died as did Billy Clanton, Ike Clanton ducked back. Doc and Virgil both ducked back into cover, which would have been helpful in the real fight.


With both sides having shot at one another they rolled on the Reaction Test table (the Earps going to the Shot At column and Ike also had to compare his roll on the Man Down table as well) The Earps and Doc stood their ground. Ike ran like the coward he was....

All in all it was a very short game, all told about 10 minutes with set up. It was fun though. The best part of these rules is, you never know how your enemy will react. It is always a possibility they will fight on. Especially if they have a high enough Rep.

regards, Bill

2 comments:

  1. It was a short game and so was the gunfight in real life. Exactly what I was looking for with the rules. Thanks for posting.

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    1. Yes in deed, it was very short historically. If you haven't read it, I recommend "The Last Gunfight" by Jeff Guinn. An excellent account of the events leading up to and of the encounter.

      Love your rules. They all deliver on playability and feel for the period covered.

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